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罗刹红莲 Rakshasa Red Lotus

罗刹惊雷啸长空,红莲似火映苍穹。

制作这个作品的契机就是在课堂上演示了一个简单的罗刹头部模型后,突然觉得这个粗糙的模型还挺有潜力的,值得进一步深入。课后就重新做了一个,这次用了多象限UV技术。刚好八猴也推出了支持多象限UV的功能,就顺带在八猴里面试用了一下。以前没有这个功能的时候,只能去Maya里面用,现在终于能直接在八猴里面用,感觉方便多了。
在制作这个作品的过程中,还顺带录了一个教程发在B站和油管,也算是对这个作品的一个记录。当然,最后的效果个人感觉没有做得特别好,而且因为要录教程的原因,速度相对慢了一点。在这个过程中,生活中也遇到了种种事情,所幸都解决了。虽然说未来还不确定,但是能做作品对我来说已经挺好了。当下也不追求别的什么,只希望这种能做作品的状态能够持续下去,自己的状态也能越来越好,如此便是万幸了。

The opportunity to create this work came after demonstrating a simple Rakshasa head model in class. I suddenly felt that this rough model had potential and was worth delving into further. After class, I remade it, this time using UDIM technology. Coincidentally, Marmoset Toolbag also launched a feature supporting UDIM, so I tried it out in Marmoset Toolbag. Before this feature, I could only use it in Maya, but now I can finally use it directly in Marmoset Toolbag, which feels much more convenient.

During the process of making this work, I also recorded a tutorial and posted it on Bilibili and YouTube, which serves as a record of this work. Of course, I personally feel that the final effect is not particularly good, and because I had to record the tutorial, the pace was relatively slower. In this process, I also encountered various things in life, but fortunately, they were all resolved. Although the future is uncertain, being able to create works is already quite good for me. I don't pursue anything else at the moment; I just hope that this state of being able to create works can continue, and my own state can keep getting better. That would be a great fortune.